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Eternion Wow

THE TIME FOR A NEW KING OF AZEROTH HAS COME

Welcome to Eternion (3.3.5) — a high-energy, custom WoW realm where you jump straight to level 80 and into the action. Gear up fast with custom NPCs/vendors, battle unique MOBs, and enjoy tuned balance with a clear Haste Cap and Dodge Cap for fair, snappy PvE and PvP. Join rotating fun events—duel ladders, treasure hunts, world bosses, and timed challenges—to earn cosmetics, titles, and bragging rights. With quality-of-life features, active moderation, and frequent updates, Eternion delivers classic vibes with modern polish. Log in, team up, make your legend.

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Custom GEAR, BOSSES AND SPELLS

At Eternion we unleash epic custom bosses, mobs, spells, and gear. Forge your legend, conquer dynamic dungeons, and duel rivals in relentless arenas. Level fast, loot hard, party up, and dominate leaderboards. Jump in now and shine like the fearless knight you were born to be.

Recent News & Update information

Eternion WoW is Returning

Posted by Eternion Team

The gates are creaking open again—Eternion is coming back, rebuilt with care and tuned for that classic Eternion feel.

What’s happening

We’re deep in the code mines rebuilding Eternion WoW from the ground up. The goal is simple: capture the soul of the old Eternion—its pace, its class feel, and its community-driven fun—while modernizing the stack so the realm is smoother, safer, and easier to maintain.

  • Core parity: Re-implementing Eternion’s balance, caps, and custom rules with clean, reproducible configs.
  • Content polish: Vendors, events, and progression loops that “just feel Eternion.”
  • Stability & security: Hardened SOAP/DB pipeline and better crash resistance.
  • QoL web suite: A refreshed account panel (with Unstuck, password sync, and more) styled to match the game.

Our promise

We won’t ship “almost.” When we flip the switch, you’ll recognize the rhythm: fast gearing, snappy PvE, punchy PvP, and community events that matter—without the rough edges that crept in over time.

What’s next

  • Final tuning pass: combat pacing, damage windows, and economy loops.
  • Public smoke test: a short pre-launch window to hammer the basics and spot regressions.
  • Launch: realms online, events rolling, and live support on day one.

Thanks for your patience—and for sticking with us. We’re almost there. See you in There!.